Technically Square's Cops & Runners Server

Server Status

Game Information

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24/7 run time, with minimal downtime

How to Play

There are 2 teams. The cops, and the runners. The aim of the game is for the runners to get away from the cops, and free jailed runners. The cops need to try and jail everyone before the timer runs out!

On the cops team one player will be a Warden, and if there is enough players the others will be Cops. On the runners team there will be one armed player, and the rest will be standard runners, when there is more than 3 players.

The Warden must place the jail after the 15 second prep time, on any flat surface where they deem fit. Usually in a room with one door is a good place for it, to make it harder for people to free any jailed players. Then they turn into a normal Cop. The Cops have to use their stunstick to jail the runners, before the time runs out. The armed runner will have a smoke spawner to place, which will spawn smoke grenades for all runners at regular intervals. All of the runners must simply stay away from the cops, or free any jailed runners whilst using the enviroment and their smoke grenades to help them do so.

When in jail you can throw bouncy balls to keep you occupied. The other unjailed runers cannot see them. If you are a member of our steam group you will get a right click option for special square pixels rather than balls! Join to find out!

Server Maps

de_deathcookin
de_desert_atrocity_v3
de_forest
gm_bay
gm_blackmesa_sigma
gm_city_at_night
gm_de_favela_rio
gm_geekroon_v2_fix
gm_hiding
gm_house3v3night
gm_house3v4
gm_supersizeroom_v2
hns_backlot
hns_findme
hns_ivorytower
offshore
rp_freerun_v1
rp_innercity_bn_v1d
ttt_67thway_v7_j_l
ttt_bb_canalwarehousev2_r3
ttt_bb_suburbia_b3
ttt_camel_v1
ttt_crummycradle_a4
ttt_district_a4
ttt_greenwood_estates
ttt_manufactory
ttt_riverside_b3
zm_desolo
zs_abandoned_mall_v6b
zs_castle_keep
zs_dryfield_v2
zs_last_mansion

Server Details

TBC

 
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